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2D Game Collision Detection
Language: en
Pages: 82
Authors: Thomas Schwarzl
Categories: Computers
Type: BOOK - Published: 2012 - Publisher: Thomas Schwarzl

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Are You Wondering How 2D Collision Detection In Video Games Works? Learn how to determine shot impacts, find out which enemies are covered by lines of sight, re
2D Collision Detection for Game Programmers
Language: en
Pages: 334
Authors: Steven Vaerten
Categories:
Type: BOOK - Published: 2018-03-09 - Publisher:

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The series "2D Collision Detection for Game Programmers" is the definitive reference series for collision detection algorithms. In the first volume; "Focus on P
2D Collision Detection for Game Programmers: Focus on Circle Collisions
Language: en
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Authors: Steven Vaerten
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Type: BOOK - Published: 2018-06-23 - Publisher:

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The series "2D Collision Detection for Game Programmers" is the definitive reference series for collision detection algorithms. In the second volume; "Focus on
2D Collision Detection for Game Programmers: Focus on Ellipse Collisions
Language: en
Pages: 310
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Type: BOOK - Published: 2018-08-07 - Publisher:

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The series "2D Collision Detection for Game Programmers" is the definitive reference series for collision detection algorithms. In the third volume; "Focus on E
2D Collision Detection Focus on OOBB/AABB Collisions
Language: en
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Authors: Steven Vaerten
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Type: BOOK - Published: 2019-09-23 - Publisher:

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This series is the definitive reference series for collision detection algorithms. This volume will cover the required mathematics, collision areas, static coll