Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives

Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives
Author :
Publisher : Frontiers Media SA
Total Pages : 117
Release :
ISBN-10 : 9782889668816
ISBN-13 : 2889668819
Rating : 4/5 (819 Downloads)

Book Synopsis Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives by : Mark J. Campbell

Download or read book Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives written by Mark J. Campbell and published by Frontiers Media SA. This book was released on 2021-06-16 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives Related Books

Gamers at Work
Language: en
Pages: 345
Authors: Morgan Ramsay
Categories: Computers
Type: BOOK - Published: 2012-06-08 - Publisher: Apress

DOWNLOAD EBOOK

"Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable
Getting Gamers
Language: en
Pages: 0
Authors: Jamie Madigan
Categories: Video games
Type: BOOK - Published: 2019-01-15 - Publisher: Rowman & Littlefield Publishers

DOWNLOAD EBOOK

A psychologist and life-long fan of video games helps you understand what psychology has to say about why video games and mobile game apps are designed the way
Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives
Language: en
Pages: 117
Authors: Mark J. Campbell
Categories: Science
Type: BOOK - Published: 2021-06-16 - Publisher: Frontiers Media SA

DOWNLOAD EBOOK

Internet Gaming Disorder
Language: en
Pages: 294
Authors: Daniel King
Categories: Psychology
Type: BOOK - Published: 2018-07-18 - Publisher: Academic Press

DOWNLOAD EBOOK

Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder a
Gaming Lives in the Twenty-First Century
Language: en
Pages: 273
Authors: G. Hawisher
Categories: Psychology
Type: BOOK - Published: 2016-06-07 - Publisher: Springer

DOWNLOAD EBOOK

This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the begin