Autodesk Maya 2020 Simulation and Effects Book

Autodesk Maya 2020 Simulation and Effects Book
Author :
Publisher : Serdar Hakan DÜZGÖREN
Total Pages : 415
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Book Synopsis Autodesk Maya 2020 Simulation and Effects Book by : Serdar Hakan DÜZGÖREN

Download or read book Autodesk Maya 2020 Simulation and Effects Book written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bullet Rigid and Soft Body Dynamics The Bullet physics engine lets you create large-scale, highly-realistic dynamic and kinematic simulations. You can use Bullet to create content for rendered animations for film and visualization, as well as for the setup of game engine and real-time simulations. The Bullet plug-in provides seamless mapping of Bullet objects to Maya objects. The controls to the Bullet objects are exposed in Maya Objects, and the interaction follows the typical Maya dynamics paradigm. Bullet Physics is an open-source collision detection, rigid body and soft body dynamics library. The library provides a collection of objects each corresponding to the various aspects of dynamic simulations. For example, the Bullet solver, rigid bodies, soft bodies and constraints are all unique Bullet objects.


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