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This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and
Fun Literacy Activities for After-school Programs
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This exciting first-of-its-kind book helps after-school staff members support literacy development while staying faithful to the unique mission of being somethi
Beyond Fetch
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Authors: D. Caroline Coile
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You know your dog wants to play! But how many times can you toss that same old tennis ball? Go BEYOND FETCH, with * Mind games that challenge your dog to learn
Transgression in Games and Play
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Type: BOOK - Published: 2019-02-05 - Publisher: MIT Press

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Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Vi
Persuasive Technology
Language: en
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Authors: Shlomo Berkovsky
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This book constitutes the refereed proceedings of the 8th International Conference on Persuasive Technology, PERSUASIVE 2013, held in Sydney, NSW, Australia, in