Fundamentals of Math and Physics for Game Programmers

Fundamentals of Math and Physics for Game Programmers
Author :
Publisher : Prentice Hall
Total Pages : 0
Release :
ISBN-10 : 0131687425
ISBN-13 : 9780131687424
Rating : 4/5 (424 Downloads)

Book Synopsis Fundamentals of Math and Physics for Game Programmers by : Wendy Stahler

Download or read book Fundamentals of Math and Physics for Game Programmers written by Wendy Stahler and published by Prentice Hall. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamentals of Math and Physics for Game Programmersteaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement


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