Fundamentals of Math and Physics for Game Programmers
Author | : Wendy Stahler |
Publisher | : Prentice Hall |
Total Pages | : 0 |
Release | : 2006 |
ISBN-10 | : 0131687425 |
ISBN-13 | : 9780131687424 |
Rating | : 4/5 (424 Downloads) |
Download or read book Fundamentals of Math and Physics for Game Programmers written by Wendy Stahler and published by Prentice Hall. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamentals of Math and Physics for Game Programmersteaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement