Narrative Design and Authorship in Bloodborne

Narrative Design and Authorship in Bloodborne
Author :
Publisher : McFarland
Total Pages : 215
Release :
ISBN-10 : 9781476638454
ISBN-13 : 1476638454
Rating : 4/5 (454 Downloads)

Book Synopsis Narrative Design and Authorship in Bloodborne by : Madelon Hoedt

Download or read book Narrative Design and Authorship in Bloodborne written by Madelon Hoedt and published by McFarland. This book was released on 2019-10-30 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design. This first full-length study examines Bloodborne's themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book's three parts focus on lore and narrative, the game's nightmarish world, and its mechanics.


Narrative Design and Authorship in Bloodborne Related Books

Narrative Design and Authorship in Bloodborne
Language: en
Pages: 215
Authors: Madelon Hoedt
Categories: Games & Activities
Type: BOOK - Published: 2019-10-30 - Publisher: McFarland

DOWNLOAD EBOOK

In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware release
Gothic dreams and nightmares
Language: en
Pages: 213
Authors: Carol Margaret Davison
Categories: Literary Criticism
Type: BOOK - Published: 2024-03-19 - Publisher: Manchester University Press

DOWNLOAD EBOOK

Gothic dreams and nightmares is an edited collection on the compelling yet under-theorised subject of Gothic dreams and nightmares ranging across more than two
The Composition of Video Games
Language: en
Pages: 243
Authors: Johansen Quijano
Categories: Games & Activities
Type: BOOK - Published: 2019-10-11 - Publisher: McFarland

DOWNLOAD EBOOK

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural
Literature, Videogames and Learning
Language: en
Pages: 232
Authors: Andrew Burn
Categories: Education
Type: BOOK - Published: 2021-06-29 - Publisher: Routledge

DOWNLOAD EBOOK

This innovative book explores links between literature and videogames, and how designing and playing games can transform our understanding of literature. It sho
Roleplaying Games in the Digital Age
Language: en
Pages: 242
Authors: Stephanie Hedge
Categories: Games & Activities
Type: BOOK - Published: 2021-02-18 - Publisher: McFarland

DOWNLOAD EBOOK

The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons