Practical Game Development with Unity and Blender

Practical Game Development with Unity and Blender
Author :
Publisher : Cengage Learning
Total Pages : 0
Release :
ISBN-10 : 130507470X
ISBN-13 : 9781305074705
Rating : 4/5 (705 Downloads)

Book Synopsis Practical Game Development with Unity and Blender by : Alan Thorn

Download or read book Practical Game Development with Unity and Blender written by Alan Thorn and published by Cengage Learning. This book was released on 2014-06-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today’s game developers, particularly those working in smaller, independent studios, need to be “expert generalists”—that is, skilled in a wide range of tasks, from coding and level design to 3D modeling, animation, and more. Beyond knowing how to make great games, they also need the perspective and the experience to develop products quickly—all while working with limited resources, time, and budgets. They must take a holistic approach to the art and science of game development, with an emphasis on optimizing workflow. In PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER, author and developer Alan Thorn presents a unique 10-stage workflow for development success, offering advice and ideas (and plenty of practical examples) for developing games quickly and efficiently using some of today’s most popular (and free!) software tools. You’ll work with Unity (game engine), Blender (3D modeling and animation), and GIMP (image editor), fusing them into a single, productive workflow. Far beyond simply teaching you to operate a specific piece of software, this book guides you through the full process of game creation, with concrete instruction and tangible examples (including project and asset files, available on the book’s companion website). PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER will help you become a more powerful developer—the kind of broadly skilled generalist who can thrive at any game studio, large or small. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.


Practical Game Development with Unity and Blender Related Books

Practical Game Development with Unity and Blender
Language: en
Pages: 0
Authors: Alan Thorn
Categories: Computers
Type: BOOK - Published: 2014-06-03 - Publisher: Cengage Learning

DOWNLOAD EBOOK

Today’s game developers, particularly those working in smaller, independent studios, need to be “expert generalists”—that is, skilled in a wide range of
Building a Game with Unity and Blender
Language: en
Pages: 250
Authors: Lee Zhi Eng
Categories: Computers
Type: BOOK - Published: 2015-11-27 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas
3D Game Development with Unity
Language: en
Pages: 448
Authors: Franz Lanzinger
Categories: Computers
Type: BOOK - Published: 2022-04-07 - Publisher: CRC Press

DOWNLOAD EBOOK

This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book
Mind-Melding Unity and Blender for 3D Game Development
Language: en
Pages: 460
Authors: Spencer Grey
Categories: Computers
Type: BOOK - Published: 2021-12-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators Key FeaturesDiscover how yo
Game Character Creation with Blender and Unity
Language: en
Pages: 466
Authors: Chris Totten
Categories: Computers
Type: BOOK - Published: 2012-06-01 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This bo