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Language: en
Pages: 309
Pages: 309
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 312
Pages: 312
Type: BOOK - Published: 2007-01-01 - Publisher: BRILL
"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is abso
Language: en
Pages: 456
Pages: 456
Type: BOOK - Published: 1975 - Publisher: John Wiley & Sons
Textbook on the theoretics, design and applications of gaming-simulation in the social sciences - covers contemporary problems of learning and communication, si
Language: en
Pages: 233
Pages: 233
Type: BOOK - Published: 2023-07-18 - Publisher: Springer Nature
This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston,
Language: en
Pages: 296
Pages: 296
Type: BOOK - Published: 1981 - Publisher: SAGE Publications, Incorporated
The authors' 1975 classic Gaming-Simulation has been revised and abridged for this edition. Three new chapters have been written: one on evaluation of games, on