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Simulation and Gaming for Social Design
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Authors: Toshiyuki Kaneda
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Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature

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This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
The Design and Use of Simulation Computer Games in Education
Language: en
Pages: 312
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"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is abso
Gaming-simulation--rationale, Design, and Applications
Language: en
Pages: 456
Authors: Cathy S. Greenblat
Categories: Social Science
Type: BOOK - Published: 1975 - Publisher: John Wiley & Sons

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Textbook on the theoretics, design and applications of gaming-simulation in the social sciences - covers contemporary problems of learning and communication, si
Simulation and Gaming for Social Impact
Language: en
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Authors: Casper Harteveld
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This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston,
Principles and Practices of Gaming-Simulation
Language: en
Pages: 296
Authors: Cathy S. Greenblat
Categories: Social Science
Type: BOOK - Published: 1981 - Publisher: SAGE Publications, Incorporated

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The authors' 1975 classic Gaming-Simulation has been revised and abridged for this edition. Three new chapters have been written: one on evaluation of games, on