Related Books
Language: en
Pages: 268
Pages: 268
Type: BOOK - Published: 2015-08-03 - Publisher: Indiana University Press
The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David
Language: en
Pages: 238
Pages: 238
Type: BOOK - Published: 2008-10-07 - Publisher: FT Press
Use Video Games to Drive Innovation, Customer Engagement, Productivity, and Profit! Companies of all shapes and sizes have begun to use games to revolutionize t
Language: en
Pages: 274
Pages: 274
Type: BOOK - Published: 2017-09-11 - Publisher: Routledge
The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes
Language: en
Pages: 160
Pages: 160
Type: BOOK - Published: 2018-05-11 - Publisher: MIT Press
A sophisticated critical take on contemporary game culture that reconsiders the boundaries between gamers and games. This book is not about the future of video
Language: en
Pages: 260
Pages: 260
Type: BOOK - Published: 2006 - Publisher: Macmillan
This book looks at how particular video and computer games--such as Digital Zoo, The Pandora Project, SodaConstructor, and more--can help teach our children and