Unreal Engine VR Cookbook

Unreal Engine VR Cookbook
Author :
Publisher : Addison-Wesley Professional
Total Pages : 386
Release :
ISBN-10 : 9780134649788
ISBN-13 : 0134649788
Rating : 4/5 (788 Downloads)

Book Synopsis Unreal Engine VR Cookbook by : Mitch McCaffrey

Download or read book Unreal Engine VR Cookbook written by Mitch McCaffrey and published by Addison-Wesley Professional. This book was released on 2017-02-09 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal® Engine VR Cookbook.... Mitch is uniquely qualified to share this book with the world.” —Luis Cataldi, Unreal Engine Education, Epic Games, Inc. For game developers and visualization specialists, VR is the next amazing frontier to conquer—and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ® Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey’s tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you’re creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project. Understand basic VR concepts and terminology Implement VR logic with Blueprint visual scripting Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments Recognize and manage differences between seated and standing VR experiences Set up trace interactions and teleportation Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands Define effective motion controller interaction Help users avoid motion sickness Optimize VR applications Explore the VR editor, community resources, and more If you’re ready to master VR on Unreal Engine 4, this is the practical resource you’ve been searching for! Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.


Unreal Engine VR Cookbook Related Books

Unreal Engine VR Cookbook
Language: en
Pages: 386
Authors: Mitch McCaffrey
Categories: Computers
Type: BOOK - Published: 2017-02-09 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “W
Unreal Engine 4 Virtual Reality Projects
Language: en
Pages: 622
Authors: Kevin Mack
Categories: Computers
Type: BOOK - Published: 2019-04-30 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not on
Unreal Engine 4 Shaders and Effects Cookbook
Language: en
Pages: 518
Authors: Brais Brenlla Ramos
Categories: Computers
Type: BOOK - Published: 2019-05-27 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key FeaturesCreate stunning visual effect
Unreal Engine 4 for Design Visualization
Language: en
Pages: 492
Authors: Tom Shannon
Categories: Computers
Type: BOOK - Published: 2017-07-24 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to de
Google Daydream VR Cookbook
Language: en
Pages: 557
Authors: Sam Keene
Categories: Computers
Type: BOOK - Published: 2018-08-30 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

The Complete, Up-to-Date Guide to Building AR and VR Games Google’s new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual